New update is out! All players need to auto-update via Launcher. To get the auto-update, close the game, close the Launcher and start it again. If you have problems with an auto-update, you can manually download and install Patcher, it must be unpacked in the folder with the game client, replacing all of the suggested files. During the update, all game windows should be closed.
New items added to the regular drop from monsters: Apprentice Wand, Yearning Wand, Devilwood Branch, Totem Dragon Wand, Sleepwalker, Void Shield, Obsidian Shield, Shield of Atlantis, Shield of Betrayal, Noble Shield.
New item mixes in the Chaos Machine, which, by analogy with Dragonbone Blade, have their own unique options. When created, items retain all additional options and improvements of the original item, but there is a 30% chance that the item will lose from 1 to 3 upgrade levels.
Dragon Crystal Staff - Increase Damage to Epic Bosses + 30% - increases damage to such bosses as: Death King, Nightmare, Erohim, Relics of Kundun, Great Dragon, Asteroth, Balgass, Queen of the Damned.
Heaven's Divider - Every second comes without penalty - every time you kill someone there is a 50% chance that your PK status will not increase.
Doombringer - First Strike Damage Damage + 10% - Increases the Magic Gladiator's trait when its first strike on a new target deals increased damage.
All recipes and parameters for new items can be explored in our library .
Elves can now transform their Exc. Wild Nature Bow at Exc. Wild Nature Crossbow. Chaos Machine Mix Recipe: Exc. Chaos Nature Bow + Jewel of Creation x30 + Wild Ring of Magic + Jewel Chaos. The cost of crafting is 500 kk Zen, the chance of success is 100%. When brewing, all options and item enchant are also saved.
A new section of special crafts added to the craft system on the website. One item is created out of three, but it will require additional resources, such as expensive jewels and feathers. The chance of successful craft is 90% instead of the usual 50%.
Dark Scale Set - created from parts of the Scale set. Each item has an additional option Reflect Damage + 1%.
Antique Soul Set - created from parts of the Grand Soul set. Each item has an additional option: Max Mana Shield Absorb + 1%. With full set you will exceed the maximum absorbency of Mana Shield from 30% to 35%. And of course the old-school glow of the set from the 97th version, the oldies will understand.
Non-Excellent versions of top weapons added to the craft system on the website: Obsidian Blade, Staff of Atlantis, Demon Hunter's Crossbow, Saber of Atlantis and Scepter of Atlantis.
The formula for the SD Recovery skill for elves has been changed, the influence of the Mana parameter has been added, the new formula looks like this: SD Amount Recovered = Energy / 16 + Mana / 16. The amount of regenerated SD will also be affected by the percentage of Buff Power Rise from Wands.
More adjustments to Red Dragon Invasion. The event now works like this: at the appointed time in the specified location, 15 red dragons appear in random locations throughout the map. If you kill these dragons, then after 30 seconds each killed dragon will appear again on the same map, but at new coordinates. The event lasts 5 minutes, while red dragons fly across the sky. The faster players hunt them, the greater the total amount of their respawns will be.
Minimum points required to get access to Kanturu Arena on the Kanturu Domination event increased from 1000 to 2000.
Updated anti-cheat, there should be less false bans for supposed jewel dupes in Chaos Machine.
Improved additional options when upgrading weapons to +15. Now the additional damage adds a percentage according to the Grade / 50 formula and the result can be with two decimal places, for example, Lightning Sword now gives + 1.92% Increase Physical and Wizardry Damage, and Night's Edge is already 3.20%. The minimum increase cannot be less than one percent. Now the differences in grade between the guns will be more noticeable.
Requirements for top items reworked, in general, now you need more stats overall, but at the same time, for example, Strength requirements for staff and the Energy requirements for gladiator swords have been reduced. Increased the Durability of all daggers. Due to the changes of Wizardry Damage% rise calculation, this parameter on all staffs has increased by about 1-5%.
Added new top-tier one-handed weapons to the game: Obsidian Blade, Staff of Atlantis, Saber of Atlantis, Scepter of Atlantis, and Demon Hunter's Crossbow.
New top two-handed weapons: Claymore of Dimitar for warriors, Dwemer Staff for mages, and Phantom Greatsword for gladiators.
New top shields: Obsidian Shield, Shield of Atlantis, Shield of Betrayal, Noble Shield, and Void Shield.
New daggers: Mithril Shiv and Vowed Dagger.
We now have a new weapon type - Wands. These are staffs for elves that increase Buff Power: Heal, Damage, Defense, Ragefull Strikes, and SD Recovery. These include: Apprentice Wand, Yearning Wand, Elemental Wand, Frost Wand, Devilwood Branch, Totem Dragon Wand, and Sleepwalker. When upgraded to + 14 + 15 Wands significantly increase the Mana parameter. The percentages on these items are not yet final and will be adjusted in the upcoming weeks along with the formulas for calculating the buffs themselves.
New recipes for low-tier weapons craft on the website:
3x Exc. Serpent Sword> Exc. Basilisk Sword
3x Exc. Serpent Staff> Exc. Basilisk staff
3x Exc. Silver Bow> Exc. Refined silver bow
3x Exc. Dark Breaker> Exc. Spirit Sword
Nightmare in Kanturu can now drop the unique two-handed sword Nightmare's Bane, which increases all damage done by 10% while in Kanturu.
All these items have already been added to the lottery and the game drop, and their characteristics can be found in our library.
The Lottery Jackpot is now 500 lottery tickets.
The distribution of players into teams on Team Deathmatch event has been completely redesigned. We tried to make the team composition as balanced as possible so that the number of people, classes, and TDM levels coincided. The first results of the daily event are encouraging.
We have studied the statistics of quests and found out on which quests players get stuck most often. In connection with these, the number of monsters in tasks has been reduced: 183 - Dark Elf, 200 - Death King, and 220 Relics of Kundun.
Time of Golden Invasion has been moved to XX: 15. Reduced Mana consumption by the Firescream skill, perhaps this will affect the bug with abnormal bottle consumption.
In the second part of the update, we will add new mixes to Chaos Machine for items upgrade and expand the capabilities of the craft system on the website.
A new zone, Kanturu Arena 2, has been added and access will be raffled off at the Kanturu Domination afternoon event. There are two Twin Tail spots and a Soldier drop monster at the location. It is impossible to own both locations at the same time, they are replaced with each other in case of winning, just like the buff. Guild that ranked first at the main KA Domination event on the previous day will not be able to participate in the secondary event the next day.
The principle of distribution of teams on Team Deathmatch has been updated. Character classes are no longer taken into account, teams are now distributed exclusively by TDM level from higher to lower on the basis of the first-second principle.
You can no longer teleport out of the Endless Tower event, you need to wait for the event to end automatically. This should reduce the incidence of broken stats and other annoying issues.
In Bless Arena, the combat cursor mode now depends on where your target is, not your character. Now being in the PvP zone and aiming the cursor at the players on the spots, the cursor will be neutral. This will solve the problems with spontaneous kills on AFK.
Added second daily Kanturu Domination event. Starting this Wednesday, it will take place at 14:30 on regular days and at 11:30 on Sundays. The second event is intended for players who cannot attend the main event and simply for guilds who find it difficult to compete at the main event. For the second event, you get less Guild Buff and boxes a rank lower. Access to the Kanturu Arena is granted only at the main event, where, by the way, the amount of Guild Buff received was slightly increased, now for the first place your guild can receive 800 buff points. You can participate in both events, but the buff points for winning are not stacked, but replaced. There are plans to create an additional smaller location, which will be played out at the second event. For more information on Kanturu Domination, see here.
Added a second Team Deathmatch daily event. Starting this Wednesday, it will take place at 14:00 on regular days and at 11:00 on Sundays. You can only attend one event per day. So players can choose the time that suits them best. Also added a requirement that if you have less than 70 completed quests, you will not be able to attend the event. This will help filter out the freeloaders who throw their naked twinks into the event just for the sake of earning points.
Added an additional daily Great Dragon Invasion at 12:45. All of it's spawn location were changed.
Added an extra Happy Hour - every day at 12:00.
Blood Castle limits now work properly between subservers (there is a 12 limit per day limit). Also added a limit on visiting Chaos Castle events - no more than 8 per day. You can check your current limits by typing /limits command in the chat.
Ring of Magic and Pendant of Ability received additional options when upgraded to +15.
Update: Endless Tower Drop updated, now Violet Mistery Boxes will start dropping two bosses earlier, starting from Spirit Sorcerer.
Fixed a vulnerability that allowed five people to attend ET event using only three tickets.
New top-end two-handed weapons have been added to the game: Mythos Greatsword for warriors, Emerald Staff for mages and Greatsword of Atlantis for gladiators. On the next day, it will appear in the game drop, when the majority of players will have an updated game client, and the library will also be updated, where you can familiarize yourself with the characteristics of new items.
Knights now can transform their Exc. Sword of Archangel into Exc. Divine Sword of Archangel. Chaos Machine Mix: Exc. Sword of Archangel + 2x Jewel of Soul x30 + 2x Jewel of Creation x30 + Jewel of Chaos. Crafting cost 1.5 kkk Zen, the chance of success 100%. When mixing, all options and upgrades of an item are fully preserved, including Harmony and PvP. According to its characteristics, Exc. Divine Sword of Archangel just falls short of Bone Blade. The entire line of Archangel weapons has additional options: Increase Damage to Phonomans + 30% and Increase Damage in Blood Castle + 15%.
Elves now can transform their Exc. Chaos Nature Bow into Exc. Wild Nature Bow. Chaos Machine Mix: Exc. Chaos Nature Bow + Jewel of Creation x30 + Wild Ring of Magic + Jewel Chaos. Crafting cost 250 kk Zen, 100% chance of success. When mixing, all options and upgrades of an item are fully preserved. The new bow slightly outperforms the Celestial Bow in its basic characteristics. The entire Chaos Weapons line has additional options that have been improved: Increase Damage to Monsters + 20% and Increase Critical Damage Rate + 20%.
Dragonbone Blade mix has been changed, now the initial sword should be upgraded to+15, and when mixing, there is a 50% chance that the resulting sword will lose from 1 to 3 upgrade levels. And sword itself can now be equipped by Magic Gladiator.
Novice magicians now can craft on the website from 3x Exc. Skull Staff > 1x Skeleton Staff. It is slightly stronger than the Staff of Resurrection.
New crafting recipe on the website to create a universal shield for all classes: 3x Exc. Skull Shield > 1x Skeleton Shield. In terms of grade, it is equal to the Dragon shield, but in Defense, it surpasses even some top shields.
Added two new daggers: Cursed Dagger and Rune Dagger. The existing Crystal Dagger has changed its appearance. Reduced stat requirements for all daggers, now they are better suited for EE and new characters. The approximate ratio of requirements for STR, AGI, ENE is now 1 to 2 to 4.
Revised the requirements for top weapons for all classes. One-handed swords for warriors and gladiators now require a large amount of STR and AGI in a ratio of 2 to 1. Two-handed swords now only require STR and at lower values. Energy requirements for the MG sword have been reduced. One-handed staffs for mages now require STR, AGI, and a large amount of Energy. Two-handed staffs only require STR and ENE and in smaller quantities. In general, two-handed weapons have higher damage and grade, but at the same time lower stat requirements.
Scepters now require STR, ENE, and COM at 4: 2: 1 ratio. Improved damage and grade of Crossbow of Archangel. Improved options on Ring of Magic and Pendant Ability, now they give 5 times more Mana and AG.
The function of auto-renewal and automatic price reduction after lot expiration has been added to the market. By enabling this feature, your lot will be automatically renewed every week, and the price will be reduced by 20%, thereby the item will remain on the market for much longer. The price can be reduced up to 10 times, or until it reaches the minimum value, after which the lot will be closed. This should go a long way towards selling items that don't want to sell.
Endless Tower rewards will now unlock gradually, you will not be able to buy Flame of Condor until you have purchased all the other rewards at least once. Flame of Condor cost increased to 64,000 and Violet Mistery Box to 1,500.
Chaos Castle ticket price increased from 10 kk to 50 kk.
Red Dragons when invading can now spawn anywhere on the map, not just in a specific area.
The elf attached to the Crywolf altar now receives a 99% reduction tp incoming damage from players (up from 90%).