The long awaited update regarding Castle Siege and Land of Trials has finally arrived.
Firstly, the part of taking the gates and the statue will now last longer and you will have a real reason to use your resources in order to fix and enhance these structures. The HP for the Castle Gates, Guardian Statue, Canon Tower, Life Stone and Battle Guards will now be calculated by the total amount of stats of the Castle owners GM. A weak GM will have weak gates and a strong GM will have stronger gates. This will allow to correctly calculate the HP of different structures on different servers and on different stages of the servers development.
We have added new Battle Guards units: Archer and Spearman. With the help of summon cards the defending side can place these guards in key places for a better result. The guards dont move but they attack the attacking team. They can be killed, but they cannot be moved. The summon cards needed to summon these guards are now added to Lilac Candy Box. There can be up to 100 guards on the map at one time.
The Caste Siege units will be doing more damage based on the players max HP : Canon Tower - 10%, Battle Guard Spear-man 4%, Battle Guard Archer 2%.
The Castle Lord Mix is now working, we have upgraded the castle taxes and now bosses have been added to Land Of Trials, and more. More about the new, upgraded perks of being the owner of the Castle can be found here
Also there have been many important corrections in the in-game world :
We have reworked formulas for experience gain in solo and in all kinds of parties. Now the experience from all monsters will be divided more evenly, calculated by the level of the monsters. Bronze, Silver and Gold Party are now working correctly on all locations and on all monsters. Some corrections are made in order to make solo leveling more beneficial than in Gold Party. Of course, this system will be corrected if necessary, so please, do not panic.
Training Worm is now immortal and cannot be moved. So now you can train your combo skills without any distractions.
At appearing after the game exit or after switching character in Arkania, your character will be teleported to Safe Zone. It will solve forever all disputes with unfair entering to events.
For security purposes an extra delay is added to the usage time of commands /gift and /guild.
Guild Buff and the commands /add stats are not working on Team Deathmatch anymore. Also the spikes in the TDM arena do not kill players anymore. However it will deal some damage and also poison effect is added.
The difference of levels between characters no longer makes it possible to get (Miss) hits in PvP. This was relevant for servers with Guild Tributes.
We have corrected the specifications of bosses in the Lords of Bless Arena event. We hope not to see complaints that Asteroth is dying too fast now. Also the vision range of the bosses has been decreased which make life easier for the newer players who are just trying to run to spots.
In the next update the prize for winning Lords of Bless Arena event will be finally revealed, together with some more corrections for Guild Buff awarded for doing Guild Tributes and killing BA bosses.