MUX Global MuOnline
Status

Total Online
324
Active Today
892
Event time
Last topics
02:00 - 17.12.2017

01:15 - 17.12.2017

23:39 - 16.12.2017

09:24 - 16.12.2017

22:15 - 15.12.2017

19:31 - 15.12.2017

19:31 - 15.12.2017

04:37 - 15.12.2017

03:17 - 15.12.2017
Announcements
New Legend x100 server is now open!
New big guide MUX world features released.
Latest update patcher is always available here.

All newsNews


Game client has been updated. All players need to auto-update via Launcher. To get the auto-update, close the game, close Launcher and start it again. If you have problems with auto-update, you can manually download and install the Patcher, it must be unpacked in the folder with the game client, replacing all of the suggested files.

Entire lineup of Ancient Sets has been completely reworked. Total amount of sets has increased almost 3-fold, now we have 55 different sets. All sets are divided into grades: A, B, C, D, E. The lowest grades D and E are now available in the special drop in the Dungeon. Grades A, B and C remain as an exclusive prerogative of the castle owners. All sets were completely rebalanced among themselves; most dramatic changes were made to Increase Wizardry Damage % option, which unjustly raised DW sets over the other classes. The main goals were to add variety when choosing your items and make Ancient sets equally effective for each class.

Collecting any full Ancient set and pairing it with certain type of weapon grants you a special Buff: Power of the Ancients. For warriors, mages and gladiators buff turns on when you are using any two-handed weapon. For elfs - when using Bow or Crossbow. Dark Lord gains the buff when Dark Raven is equipped. Buff affects all outgoing damage. For all classes to get a buff you need to sacrifice your shield, thereby reducing your overall defense, but maximizing damage.

Current parameters of Ancient sets are not final and there will probably be additional changes after players will figure out what is what. Full information about all Ancient sets can be found here.

Dungeon map has undergone a complete reconstruction. It is no longer divided into floors. All territories are unified and represent one huge dungeon where players will wander in search of special monsters and valuable drop of Excellent and Ancient items, as well as special buffs. More information on the updated Dungeon location is available here.

Due to the fact that Ancient items became more accessible, requirements for successful mixing of Feather of Condor were significantly increased. Getting hands on Flame of Condor is now also harder, drop from Kalima 6 boss has been changed from CC Box to Jewel of Ancient Harmony. The only source of Condors Flames is now Chaos Castle.

Third-level wings received new options: Critical Damage Rate +2% and Excellent Damage Rate+2%. They replaced old malfunctioning options. Display of the third wing options on the website is now correct. Base Damage Increase & Absorb on the fourth-level wings has been increased by 2%. Critical, Excellent and Double Dmage Rate have been increased by 1%.

Shadowmere received an additional option of +6000 Life. Therefore, its price has grown, and it became the most authoritative of the existing pets. And his new look is already around the corner.

We have fixed a bug, when Magic Gladiator could not use his Fire Slash skill if somebody used Twisting Slash nearby.

When Dark Wizard is using his Teleport ability, he gains increased Defense Success Rate(x8) for one second.

Dark Lord got back his former Critical Damage formula depending on Energy. Still, Command stat gives the most substantial increase of the buff. Critical Damage = Energy/30 + Command/5.

Final damage from Magic Gladiator to Dark Knight has been increased by 10%.

The maximum amount of Zen you can store in your chest on the website has been increased to 100kkk.

Anticheat has been updated, now it can faster detect programs that accelerate the game. Client file check security also has been improved.

In the next part of the update, you can expect a complete rework of all Excellent items drops on the server, adjustments to one-handed and two-handed weapons, as well as improvements of the craft system on the website.


Game client has been updated. All players need to auto-update via Launcher. To get the auto-update, close the game, close Launcher and start it again. If you have problems with auto-update, you can manually download and install the Patcher, it must be unpacked in the folder with the game client, replacing all of the suggested files.

Location Aida has been expanded, new territories were added. The total amount of spots on the map has more than doubled. We have one more Hellmaine and new mob Blaze Napin, which has a respawn time of 10 minutes and drops Navy Candy Box.

Losttower was left as the only Non-PvP location on the main server. Dungeon, Valley of Loren and Crywolf were fixed and now are actually zones of free PvP. Dark Lordís Summon ability can no longer teleport phonomans with 15 kills or more to locations: Losstower, Atlans, Tarkan, Icarus, Aida and Kanturu. And when you reach 30 kills you will not be able to continue killing other players on this locations, unless you PK Clear.

Combo damage formulas were updated, the current figures now look like this:
DW: ENE + MaxMana/2
DK: STRx1.25 + MaxHP/50
ELF: STR/3 + AGI/2 + ENE/3 + DefenseSuccessRate x3
MG: STR + ENE + MaxMana/4 + MaxHP/50
DL: STR + ENE/2 + COM/2 + AG/2

There is a new Elven buff Ė Ragefull Strikes. It adds extra combo damage for all party members for 60 seconds. The power of the buff depends on the maximum amount of Mana (MaxMana/10) of the elf caster. All elfs receive this skill after completing Marlon quest.

Dark Lordís Critical Damage buff has been enhanced. Now it is dependent on the amount of Command that your character has. Maximum possible gain has more than tripled. The duration of the buff has been reduced and depends on Command. Minimum 60 seconds and maximum 220 seconds with 32k Command.

Dark Lordís Electric Spike skill has been enhanced. Now it deals additional damage equal to 2% HP and 6% Mana of your party members that are in a view range.

Mana Shield has been modified, maximum possible absorption percent has been rolled back to 30%, but now you can achieve this value much sooner at 20k Energy and 40k Mana. In addition, we fixed a bug when the maximum duration of the buff was 166 seconds instead of the set 220 at 32k Energy.

Dark Wizardís Nova skill has been significantly buffed. Now it deals enormous amount of damage when you reach the maximum charge at 6 seconds. Be careful with that, it might cause instant kills.

Dark Wizard and Magic gladiator also received additional Wizardry Damage, depending on the maximum amount of Mana they have. Formula: Additional Damage = MaxMana/20.

When using Teleport ability your Defense Success Rate PvP doubles. It means, that during teleport chance of enemy missing a hit on you increases.

The first blow from the Magic Gladiator, if he has not attacked anyone for 10 seconds now deals 300% damage. If MG kills any target, whether itís a player or a monster, the timer is reset and your next hit will again deal 350% damage.

We have increased additional Defense that Elfs and Magic Gladiators gain from Vitality. It should help them survive on the high-rate servers.

All Excellent items that are dropped in the game from any sources now have an ultra-low chance of having 4 Excellent options. Yes, your heard it right, now you can get 4opt items in the game, but you should be incredibly lucky. These items will become the rarest in the game.

Basic models for character for all classed have been updated, now they look much more refined.

It was an update part 1.2, the long-awaited second part with new Ancient sets is in the final stage of development.


Game client has been updated. All players need to auto-update via Launcher. To get the auto-update, close the game, close Launcher and start it again. If you have problems with auto-update, you can manually download and install the Patcher, it must be unpacked in the folder with the game client, replacing all of the suggested files.

At the end of Bless Arena there is a new top-spot with Ghost Warriors. When killing other players in the area of the spot PK Count does not increase, and if you die and you have no jewels in the inventory you character will respawn on the closest star to the spot. We have created the best conditions for tough competition to level-up on the best spot in BA. In addition, we have updated all current spots in Bless Arena, amount of monsters on every spot is now equal, and monsters significantly grew in their ranks.

Locations Losttower and Atlans are now Non-PvP zones, both on regular and VIP servers. Dungeon and Valley of Loren are now zones of free PvP. Dark Lordís Summon ability can no longer teleport phonomans with 25 kill or more to locations: Losstower, Atlans, Tarkan, Icarus, Aida and Kanturu.

The maximum amount of Battle Guards simultaneously placed on Castle Siege has been reduced from 100 to 10. Archerís damage has been increased from 4% to 10% of targetís Max.HP, Spearmanís from 8% to 20% of the targetís maximum health. We have fixed problems with /stadium command and crownís reset when switches are quickly intercepted between guilds.

There is new formulas of additional combo damage for each class:
DW: ENE + Max.Mana/2
DK: STR + Max.HP/10
ELF: STR/3 + AGI/2 + ENE/3 + DefenseSuccessRate x3
MG: STR + ENE
DL: STR + ENE/2 + COM

Old default formula: STR/2+AGi/2+ENE/2 for each class.

Agility stat has been deleted from most of the formulas, now to maximize combo damage you will have to sacrifice defense and attack speed. Agility is already and overly effective stat. Items +Mana will now be useful for mages, +HP for warriors and Defense Success Rate for elfs.

The formula for Mana Shield damage absorption has been changed. Now the percentage scales from Energy and Max.Mana. The maximum possible percentage has been increased from 30% to 35% and can be achieved with approximately 80k Mana and 32k Energy. The duration of the buff has been reduced and depends on Energy. Minimum 60 seconds and maximum 220 seconds at 32k Energy.

If Magic Gladiator did not attack anyone for 10 seconds, his first attack on any target will cause triple damage.

Elven buffs: Heal, Greater Defense and Greater Damage now scale not only from Energy, but also from maximum amount Mana for the most part. In general, the buffs became stronger overall, and with items +Mana Elfs can get significant boost. In addition, when Elf applies Damage or Defense buff on their summoned monsters, it stays on them permanently.

We have fixed a number of errors when, in some cases, players did not receive points for participating in the Team Deathmatch Event. Party Leader is now restored correctly if he had reconnect for less than 2 minutes. You wonít see 6 people party bug anymore. Experience calculation has been fixed in situations when you are in a party and other party members are out of sight.

It is important to understand that balance formulas are never final. Especially we want to draw your attention to the Combo formulas. To test different builds, the cost of resetting the stats on the site is temporarily set to 1 Bonus. We test within a week, after which there will be additional adjustments.

In the second part of the update, there will be a complete rework and new Ancient sets, new Dungeon farm zone and other interesting novelties.

A large amount of work was done to solve Party system issues with Reconnect and Duel. There should be no more problems with PT Reconnect in the CC. During the reconnect, Party Leader is now moved on to the next PT participant in the list, when previous PL is reconnected, it will no longer be appointed as a Party Leader. Corrected recovery of the PT at reconnect, if it consisted of only two people. Strangers can no longer get into the Duel Arena and give buffs to duelists using PT RC bug (the spectator mode remains). Next, we will work on solving visual bugs with deaths in Duel Arena.

Good news for Energy Elfs who like to be independent. Now monsters killed by elven summons will be counted in the quest system. In future we plan to modify the Infinity Arrow skill, which is not being used now. To make it as a buff for the whole Party, similar to Inner Strength. What effect would you be interested in seeing? Share your ideas.

You can now use packs of 30x Jewels of Guardian, in the throne room Lord Mix combination. Also all errors, which caused instability of Lord Mix combinations, are now fixed.

When you change the password, the session will now be terminated and you will be kicked out of the personal cabinet on the website. Actual in the event when someone has access to your account and you with the help of changing the password can immediately interrupt any of his actions with your account on the website.

Only one person instead of two is now enough for the successful launch of the Chaos Castle event. This should encourage players to visit the lower floors of CC, as now they are often simply ignored reckoning that the event will not start because of the lack of players.

Another work carried out on the White Wizard Invasion, thanks to the help of from outside. Let's hope that from now on, with every invasion we will have a complete set of wizards.

The list of IP address bans is now shared between all our servers and projects. If youíve been so bad that you managed to get a ban to IP address, which happens extremely rarely, then you will not be able to play on any of our servers.

Guild Tribute system has been added to our extra high experience rate server Phobos x5000. Players can now choose between Grand Reset and Guild Tribute. GT allows to increase the strength of your guild and expand its influence on the server. The system involves a number of components - leveling speed, resets, buff strength, chances of earning bonuses and much more. Apart from that, each GT gives your character 50 GRP for spending in the Grand Reset Shop.

To perform a Guild Tribute, your character must be in a guild, have 215 resets and 400 level. After GT your level will be dropped to 1 and stats will be given as if you acquired 215 reset. The experience rates for your character after making a tribute will be x3, and all subsequent tributes will be performed at these rates. More information is available here.

In addition new reset gift feature has been implemented on server Phobos. When you make your first reset, as a gift you will receive up to 25 additional resets, depending on your character class.