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16:21 - 17.01.2018

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02:14 - 05.01.2018
Announcements
Merging - Legend and Phobos to Aurora, more info here.
New big guide MUX world features released.
Latest update patcher is always available here.

All newsNews

After prolonged and heated debates it has been decided that the best course of action in the current situation is to make a merge. And as you can see, the situation on servers Legend and Phobos is quite dull. We don't want our players to suffer from boredom, thus we provide an opportunity to join communities and breathe life into our gaming worlds.

Citizens of servers Legend and Phobos are going for a trip Ė Muxglobal Legend and Muxglobal Phobos are merging with Muxglobal Aurora. Server Aurora opened its doors in spring of 2016, has more than 400 active players every day, 11000 created characters and it is our oldest and the most solid server to date.

Legend and Phobos players will be transferred to Aurora. Your characters with items, resets bonuses will be moved safely.

Servers Aurora and Legend received a temporary 99% bonuses return for all items bought in the Shop on the website. We thought that players might want to change their gear in order to prepare for the heavy hitters from Phobos.

Servers Aurora and Legend received 50% a permanent discount on buying bonuses. All who bought bonuses in the last 3 months including September on servers Legend and Aurora will receive additional bonuses equal 100% to the amount that they have bought.

After the merge server Aurora will receive new Guild Tribute and Clan Reward systems.

This merge will be accompanied by an advertising campaign, we will ensure that all our player-base gets notified about this event. We will try to bring back old players and probably attract new ones in the process.

Merge will take place on January 8. Complete information about all the details of merging, detailed instructions and recommendations are located here.


Itís almost New Year and Santa is bringing everyone happiness and presents. But this time he needs your help! If we do not help him, then the server will be in trouble. But if we win, the association of elves will bless the server and itís best players with gifts.

Full information about event, prizes, and event time can be found here.


Game client has been updated. All players need to auto-update via Launcher. To get the auto-update, close the game, close Launcher and start it again. If you have problems with auto-update, you can manually download and install the Patcher, it must be unpacked in the folder with the game client, replacing all of the suggested files.

Entire lineup of Ancient Sets has been completely reworked. Total amount of sets has increased almost 3-fold, now we have 55 different sets. All sets are divided into grades: A, B, C, D, E. The lowest grades D and E are now available in the special drop in the Dungeon. Grades A, B and C remain as an exclusive prerogative of the castle owners. All sets were completely rebalanced among themselves; most dramatic changes were made to Increase Wizardry Damage % option, which unjustly raised DW sets over the other classes. The main goals were to add variety when choosing your items and make Ancient sets equally effective for each class.

Collecting any full Ancient set and pairing it with certain type of weapon grants you a special Buff: Power of the Ancients. For warriors, mages and gladiators buff turns on when you are using any two-handed weapon. For elfs - when using Bow or Crossbow. Dark Lord gains the buff when Dark Raven is equipped. Buff affects all outgoing damage. For all classes to get a buff you need to sacrifice your shield, thereby reducing your overall defense, but maximizing damage.

Current parameters of Ancient sets are not final and there will probably be additional changes after players will figure out what is what. Full information about all Ancient sets can be found here.

Dungeon map has undergone a complete reconstruction. It is no longer divided into floors. All territories are unified and represent one huge dungeon where players will wander in search of special monsters and valuable drop of Excellent and Ancient items, as well as special buffs. More information on the updated Dungeon location is available here.

Due to the fact that Ancient items became more accessible, requirements for successful mixing of Feather of Condor were significantly increased. Getting hands on Flame of Condor is now also harder, drop from Kalima 6 boss has been changed from CC Box to Jewel of Ancient Harmony. The only source of Condors Flames is now Chaos Castle.

Third-level wings received new options: Critical Damage Rate +2% and Excellent Damage Rate+2%. They replaced old malfunctioning options. Display of the third wing options on the website is now correct. Base Damage Increase & Absorb on the fourth-level wings has been increased by 2%. Critical, Excellent and Double Dmage Rate have been increased by 1%.

Shadowmere received an additional option of +6000 Life. Therefore, its price has grown, and it became the most authoritative of the existing pets. And his new look is already around the corner.

We have fixed a bug, when Magic Gladiator could not use his Fire Slash skill if somebody used Twisting Slash nearby.

When Dark Wizard is using his Teleport ability, he gains increased Defense Success Rate(x8) for one second.

Dark Lord got back his former Critical Damage formula depending on Energy. Still, Command stat gives the most substantial increase of the buff. Critical Damage = Energy/30 + Command/5.

Final damage from Magic Gladiator to Dark Knight has been increased by 10%.

The maximum amount of Zen you can store in your chest on the website has been increased to 100kkk.

Anticheat has been updated, now it can faster detect programs that accelerate the game. Client file check security also has been improved.

In the next part of the update, you can expect a complete rework of all Excellent items drops on the server, adjustments to one-handed and two-handed weapons, as well as improvements of the craft system on the website.


Game client has been updated. All players need to auto-update via Launcher. To get the auto-update, close the game, close Launcher and start it again. If you have problems with auto-update, you can manually download and install the Patcher, it must be unpacked in the folder with the game client, replacing all of the suggested files.

Location Aida has been expanded, new territories were added. The total amount of spots on the map has more than doubled. We have one more Hellmaine and new mob Blaze Napin, which has a respawn time of 10 minutes and drops Navy Candy Box.

Losttower was left as the only Non-PvP location on the main server. Dungeon, Valley of Loren and Crywolf were fixed and now are actually zones of free PvP. Dark Lordís Summon ability can no longer teleport phonomans with 15 kills or more to locations: Losstower, Atlans, Tarkan, Icarus, Aida and Kanturu. And when you reach 30 kills you will not be able to continue killing other players on this locations, unless you PK Clear.

Combo damage formulas were updated, the current figures now look like this:
DW: ENE + MaxMana/2
DK: STRx1.25 + MaxHP/50
ELF: STR/3 + AGI/2 + ENE/3 + DefenseSuccessRate x3
MG: STR + ENE + MaxMana/4 + MaxHP/50
DL: STR + ENE/2 + COM/2 + AG/2

There is a new Elven buff Ė Ragefull Strikes. It adds extra combo damage for all party members for 60 seconds. The power of the buff depends on the maximum amount of Mana (MaxMana/10) of the elf caster. All elfs receive this skill after completing Marlon quest.

Dark Lordís Critical Damage buff has been enhanced. Now it is dependent on the amount of Command that your character has. Maximum possible gain has more than tripled. The duration of the buff has been reduced and depends on Command. Minimum 60 seconds and maximum 220 seconds with 32k Command.

Dark Lordís Electric Spike skill has been enhanced. Now it deals additional damage equal to 2% HP and 6% Mana of your party members that are in a view range.

Mana Shield has been modified, maximum possible absorption percent has been rolled back to 30%, but now you can achieve this value much sooner at 20k Energy and 40k Mana. In addition, we fixed a bug when the maximum duration of the buff was 166 seconds instead of the set 220 at 32k Energy.

Dark Wizardís Nova skill has been significantly buffed. Now it deals enormous amount of damage when you reach the maximum charge at 6 seconds. Be careful with that, it might cause instant kills.

Dark Wizard and Magic gladiator also received additional Wizardry Damage, depending on the maximum amount of Mana they have. Formula: Additional Damage = MaxMana/20.

When using Teleport ability your Defense Success Rate PvP doubles. It means, that during teleport chance of enemy missing a hit on you increases.

The first blow from the Magic Gladiator, if he has not attacked anyone for 10 seconds now deals 300% damage. If MG kills any target, whether itís a player or a monster, the timer is reset and your next hit will again deal 350% damage.

We have increased additional Defense that Elfs and Magic Gladiators gain from Vitality. It should help them survive on the high-rate servers.

All Excellent items that are dropped in the game from any sources now have an ultra-low chance of having 4 Excellent options. Yes, your heard it right, now you can get 4opt items in the game, but you should be incredibly lucky. These items will become the rarest in the game.

Basic models for character for all classed have been updated, now they look much more refined.

It was an update part 1.2, the long-awaited second part with new Ancient sets is in the final stage of development.


Game client has been updated. All players need to auto-update via Launcher. To get the auto-update, close the game, close Launcher and start it again. If you have problems with auto-update, you can manually download and install the Patcher, it must be unpacked in the folder with the game client, replacing all of the suggested files.

At the end of Bless Arena there is a new top-spot with Ghost Warriors. When killing other players in the area of the spot PK Count does not increase, and if you die and you have no jewels in the inventory you character will respawn on the closest star to the spot. We have created the best conditions for tough competition to level-up on the best spot in BA. In addition, we have updated all current spots in Bless Arena, amount of monsters on every spot is now equal, and monsters significantly grew in their ranks.

Locations Losttower and Atlans are now Non-PvP zones, both on regular and VIP servers. Dungeon and Valley of Loren are now zones of free PvP. Dark Lordís Summon ability can no longer teleport phonomans with 25 kill or more to locations: Losstower, Atlans, Tarkan, Icarus, Aida and Kanturu.

The maximum amount of Battle Guards simultaneously placed on Castle Siege has been reduced from 100 to 10. Archerís damage has been increased from 4% to 10% of targetís Max.HP, Spearmanís from 8% to 20% of the targetís maximum health. We have fixed problems with /stadium command and crownís reset when switches are quickly intercepted between guilds.

There is new formulas of additional combo damage for each class:
DW: ENE + Max.Mana/2
DK: STR + Max.HP/10
ELF: STR/3 + AGI/2 + ENE/3 + DefenseSuccessRate x3
MG: STR + ENE
DL: STR + ENE/2 + COM

Old default formula: STR/2+AGi/2+ENE/2 for each class.

Agility stat has been deleted from most of the formulas, now to maximize combo damage you will have to sacrifice defense and attack speed. Agility is already and overly effective stat. Items +Mana will now be useful for mages, +HP for warriors and Defense Success Rate for elfs.

The formula for Mana Shield damage absorption has been changed. Now the percentage scales from Energy and Max.Mana. The maximum possible percentage has been increased from 30% to 35% and can be achieved with approximately 80k Mana and 32k Energy. The duration of the buff has been reduced and depends on Energy. Minimum 60 seconds and maximum 220 seconds at 32k Energy.

If Magic Gladiator did not attack anyone for 10 seconds, his first attack on any target will cause triple damage.

Elven buffs: Heal, Greater Defense and Greater Damage now scale not only from Energy, but also from maximum amount Mana for the most part. In general, the buffs became stronger overall, and with items +Mana Elfs can get significant boost. In addition, when Elf applies Damage or Defense buff on their summoned monsters, it stays on them permanently.

We have fixed a number of errors when, in some cases, players did not receive points for participating in the Team Deathmatch Event. Party Leader is now restored correctly if he had reconnect for less than 2 minutes. You wonít see 6 people party bug anymore. Experience calculation has been fixed in situations when you are in a party and other party members are out of sight.

It is important to understand that balance formulas are never final. Especially we want to draw your attention to the Combo formulas. To test different builds, the cost of resetting the stats on the site is temporarily set to 1 Bonus. We test within a week, after which there will be additional adjustments.

In the second part of the update, there will be a complete rework and new Ancient sets, new Dungeon farm zone and other interesting novelties.